Nerd Ninjas
Nerd Ninjas
Nerd Ninjas
I was contracted to design a digital version of Tapple, the family board game which at the time was trending on TikTok.
I was contracted to design a digital version of Tapple, the family board game which at the time was trending on TikTok.
I was contracted to design a digital version of Tapple, the family board game which at the time was trending on TikTok.
Graphic Design
Graphic Design
Game Design
Game Design
UX Design
UX Design
UI Design
UI Design
Brand Design
Brand Design
Illustration
Illustration
Iconography
Iconography
Pitch Decks
Pitch Decks
Marketing Assets
Marketing Assets
App Design
App Design
Presentations
Presentations
2D Generalist
2D Generalist
Music Composition
Music Composition


• Show how the game could play digitally while keeping the core game loop on brand
• Explore how the game can expand (Game modes, Modifiers, and DLC)
• Roadmap the game's development cycle
• Created several high level decks used for securing development funding
• Researched VR gaming to determine if this was a viable project for development
Show how the game could play digitally while keeping the core game loop on brand
Explore how the game can expand (Game modes, Modifiers, and DLC)
Roadmap the game's development cycle
Created several high level decks used for securing development funding
Researched VR gaming to determine if this was a viable project for development
Show how the game could play digitally while keeping the core game loop on brand
Explore how the game can expand (Game modes, Modifiers, and DLC)
Roadmap the game's development cycle
Created several high level decks used for securing development funding
Researched VR gaming to determine if this was a viable project for development






Roadmapping
Roadmapping
Roadmapping is a lengthy and thorough process involving the department leads to help define feature requirements and the development time. It starts with identifying the MVP, followed by adding subsequent must-haves and wish list items to estimate development costs and meet client/investor needs.
It requires a lot of forward thinking in terms of player retention and the game's overall potential lifespan. It should include planning for IAPs and DLCs while making sure these are well balanced gameplay experiences.
Roadmapping is a lengthy and thorough process involving the department leads to help define feature requirements and the development time. It starts with identifying the MVP, followed by adding subsequent must-haves and wish list items to estimate development costs and meet client/investor needs.
It requires a lot of forward thinking in terms of player retention and the game's overall potential lifespan. It should include planning for IAPs and DLCs while making sure these are well balanced gameplay experiences.
Roadmapping is a lengthy and thorough process involving the department leads to help define feature requirements and the development time. It starts with identifying the MVP, followed by adding subsequent must-haves and wish list items to estimate development costs and meet client/investor needs. It requires a lot of forward thinking in terms of player retention and the game's overall potential lifespan. It should include planning for IAPs and DLCs while making sure these are well balanced gameplay experiences.









New Game Modes
New Game Modes
This is where I have the most fun. I forget about the game's current limitations and reimagine it. What if the tabs are small screens and showed images instead of just letters. Then this simple game of categories can be reversed and expanded... not to mention what could be done with colors and sounds!
This is where I have the most fun. I forget about the game's current limitations and reimagine it. What if the tabs are small screens and showed images instead of just letters. Then this simple game of categories can be reversed and expanded... not to mention what could be done with colors and sounds!









The Bigger Picture
The Bigger Picture
I tend to think of the entire experience a user will have from first ad or commercial to what they'll be remembering and sharing after their experience. I strongly believe that having a backstory to any project is imperative to it's success. Even if it's not part of the final version, the audience will always detect if project has a heart or not.
I tend to think of the entire experience a user will have from first ad or commercial to what they'll be remembering and sharing after their experience. I strongly believe that having a backstory to any project is imperative to it's success. Even if it's not part of the final version, the audience will always detect if project has a heart or not.



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